Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Tuesday, September 18, 2012

2 short research papers: Social Media as Information Source, and; Developing an IL game

Kim, K., Yoo-Lee, E. and Sin, S. (2011) Social Media as Information Source: Undergraduates’ Use and Evaluation Behavior. In: Proceedings of the 74rd ASIST Annual Meeting Retrieved 18 September 2012 from http://asist.org/asist2011/proceedings/submissions/283_FINAL_SUBMISSION.pdf
An interesting short paper that reports on a survey of what sources students used, what they used them for and what evaluative strategies they used. For example Wikipedia was used for initially scoping a topic, and evaluated through looking at the links and sources, whereas Youtube was used for recreation and for instructions on how to do things, and was evaluated through the video quality and people's opinions.

Markey, K. and Leeder, C. (2011) The Effect of Scoring and Feedback Mechanisms
in an Online Educational Game. In: Proceedings of the 74rd ASIST Annual Meeting. Retrieved 18 September 2012 from http://asist.org/asist2011/proceedings/submissions/38_FINAL_SUBMISSION.docx

This describes the stages of piloting this information literacy game, and the changes that needed to be made as a result.

I discovered these 2 papers (and further interesting ones) as part of the October 2011 ASIST annual conference proceedings; http://asist.org/asist2011/proceedings/openpage.html.
Photo by Sheila Webber: Blackheath Farmers' Market, September 2012


Thursday, August 23, 2012

Posters at #WLIC2012 Furry ears; librarian image in gaming

A couple of posters at the IFLA World Library and Information Conference in Helsinki, Finland that caught my eye although they aren't on information literacy. The first one is just cute: "Furry ears are listening" from Jani Keranen of Finland. You can read a little more about the programme to encourage reading, by reading to a dog, here: http://www.helmet.fi/en-US/Libraries_and_services/EtelaHaaga_Library/Whats_going_on/Furry_ears_are_listening%281443%29

The second one, Library in computer games: the major discourses, is a serious piece of research into the image of libraries and librarians in computer games, using discourse analysis, by Olga Einasto (Estonia). The discourses were: library as temple; library as order symbol; library as memory institution of society; library as labyrinth. The librarian is always the magical helper and supporter of "good guys".
Here's a short video of the poster session, from the IFLA people.


Photos by Sheila Webber